Catch the Star
A falling-object game with a live score and cheerful sound effects.
Drag, drop, and bring wild game ideas to life.
Your child builds real playable games in Scratch — no typing required. Through story-driven missions they learn sequencing, loops and events, the same thinking that powers every program ever written.
Every unit ends with something your child has actually built. Pace is 1-on-1, so no one is ever rushed or held back.
Move a sprite, add a backdrop, and make the first thing happen on screen.
Repeat blocks to animate walking, dancing and spinning characters.
Make sprites react to keys, clicks and each other — the heart of games.
Add points, lives and win conditions with variables and if-blocks.
Design, build and polish an original game, then present it on Demo Day.
Kids remember what they make. Each project is a genuine artifact your child keeps, shares and builds on.
A falling-object game with a live score and cheerful sound effects.
Steer a rocket past asteroids using arrow-key events and collisions.
A hand-drawn maze with keys, doors and a timer to beat.
A fully original game of their own design for the end-of-cohort showcase.
Every 8 weeks, young coders get a fun theme (like "Underwater" or "Space Pets") and 3 days to build a game with mentor support. Every child presents and every child wins a badge.
No toy software that gets thrown away. Your child works with the same core tools professionals use, introduced gently.
Every session is 1-on-1 with a vetted mentor who has shipped real work — not a pre-recorded video. You'll get progress notes after each class.
No. Scratch is fully drag-and-drop, so early readers thrive. Mentors read prompts aloud and pace every session to your child.
Any laptop or desktop with a browser — Windows, Mac or Chromebook. Everything runs online, nothing to install.
Yes. The first trial class is free and there is no card required to book it. You will meet the mentor and see the platform first-hand.
You pick a weekly slot that fits your routine. Sessions are 1-on-1 and can be rescheduled up to 12 hours ahead.
Meet the mentor, see the platform, and watch your child build something on day one. No card required.